| 摘要: |
| 如何从真实世界中获取具有真实感的三维场景模型一直是计算机图形学中的一个难点.该文给出了一种从真实世界的照片中重建三维场景模型的算法.算法根据在空间稀疏分布的不同视点处的真实场景照片中颜色纹理的一致性来建立达到照片级真实程度的三维场景模型,可用于真实世界复杂形体真实感三维模型的建立. |
| 关键词: 基于照片建模,三维模型,一致性. |
| DOI: |
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| 基金项目:本文研究得到国家自然科学基金(NO.69823003)资助. |
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| A 3D Model Reconstruction Algorithm Based on the Texture of Photos |
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YANG Meng-zhou,SHI Jiao-ying
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| Abstract: |
| In computer graphics, it's difficult to acquire realistic 3D scenes from the real world. In this paper, a novel 3D scene model reconstruction algorithm is presented to deal with this problem. This method reconstructs photo-realistic scene models according to the color and texture of basic input photos, which are distributed in the environment. This method can be used to reconstruct photo-realistic 3D model of complex real objects. |
| Key words: Photo-Based modeling, 3D model, consistency. |