引用本文:吴花精灵,王国瑾.插值边界曲线的NURBS 近似极小曲面设计.软件学报,2010,21(zk):67-74
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插值边界曲线的NURBS 近似极小曲面设计
吴花精灵1,2, 王国瑾1,2
1.浙江大学 CAD&CG 国家重点实验室,浙江 杭州 310027;2.浙江大学 数学系 计算机图像图形研究所,浙江 杭州 310027
摘要:
探索性地设计了一个插值给定边界曲线的NURBS 近似极小曲面算法,弥补了当前NURBS 系统无法有效地设计工程所急需的一般NURBS 极小曲面的缺陷.运用NURBS 曲面的节点插入、Hybrid 多项式逼近等多种技术,将NURBS 曲面转化为相对简单的分片Bézier 曲面求解,并运用各子曲面片的控制顶点优化、整体曲面不断更新的迭代方法,成功地得到高精度的近似分片Bézier 极小曲面.最后,可以按用户的各种要求选择运用相应不同的迭代逼近算法,求取插值给定边界曲线的近似NURBS 极小曲面.
关键词:  NURBS 曲面  极小曲面  插入节点  Hybrid 逼近  分片Bézier 曲面  迭代
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基金项目:Supported by the National Natural Science Foundation of China under Grant No.60873111(国家自然科学基金); the State Key Program of National Natural Science Foundation of China under Grant No.60933007 (国家自然科学基金重点项目)
Designing Approximate Minimal NURBS Surfaces with Boundaries Interpolation
WU Hua-Jing-Ling1,2, WANG Guo-Jin1,2
1.State Key Laboratory of CAD&CG, Zhejiang University, Hangzhou 310027, China;2.Institute of Computer Images and Graphics, Department of Mathematics, Zhejiang University, Hangzhou 310027, China
Abstract:
We explore for designing an algorithm to construct NURBS surfaces with approximate minimal area which interpolate given boundaries, and hence supply a gap that the current NURBS system is unable to design minimal NURBS surface effectively which is urgently required for engineering. Applying multifold techniques of NURBS surfaces such as knot-inserting, Hybrid polynomial approximations, etc., one can convert a NURBS surface into Bézier patches which are relatively simple to get minimal surfaces; then by using iterative method of optimizing the control points of each sub-surface and updating the whole surface continuously, one can obtain approximate minimal Bézier patches with high-precision successfully. In the end, one could choose the corresponding iterated approximation algorithms according to various requirements of different users, to compute the NURBS surfaces with approximate minimal area which satisfy boundary position constraints.
Key words:  NURBS surface  surface of minimal area  knot-inserting  Hybrid approximation  Bézier patch  iteration

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