Real-Time Subsurface Scattering Rendering Method for Dynamic Objects
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    Abstract:

    A method is set forth to model the heterogeneous translucent material. Image-space single scatter and multiple scatter methods are respectively proposed by decomposing the light propagation paths. It is also easy to deal with dynamic objects by applying deferred shading to the methods. Also, real-time subsurface scattering effects for layered heterogeneous translucent materials can also be obtained rather easily.

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赵沁平,李帅,郝爱民,高玉建.一种动态物体次表面散射实时绘制方法.软件学报,2010,21(11):2959-2970

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History
  • Received:January 05,2009
  • Revised:July 09,2009
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