A Multi-Scale Skeletonization Algorithm Based on Non-Ridge Points Lowering Operation
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    Abstract:

    Skeleton is an important representation of objects. In this paper, an approach of extracting the skeleton based on the regions labeled from a gray image is developed. It specifies the complementary definitions of the ridge points, utilizes both contour and region information of an object, and uses hierarchical processing strategy. The multi-scale skeleton of an object can be robustly extracted, which is suitable for both regular and irregular objects. It is connected and single-pixel wide, and keeps the topological properties of the original object image. This approach is applied to real images, and the skeletons detected are consistent with visual apperception.

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陈晓飞,王润生.基于非脊点下降算子的多尺度骨架化算法.软件学报,2003,14(5):925-929

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History
  • Received:July 01,2002
  • Revised:November 04,2002
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