A Model-Based Approach to Human Animation
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    Abstract:

    In this paper, starting from point-point and line-line correspondence, a detailed description of the calculation of projection parameters for 2D video features and 3D model features correspondence is presented firstly. Then a detailed description of the calculation of projection parameters for 2D human video features and 3D human model features correspondence is given. At the same time, an animation example of human walking is introduced which is produced by an animation system called Video&Animation Studio. The system is designed according to the above idea.

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劳志强,潘云鹤.基于模型的人体动画方法.软件学报,2000,11(4):435-440

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History
  • Received:June 22,1998
  • Revised:November 10,1998
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