A GENERATION AND PLACEMENT TECHNIQUE FOR COMPLEX TEXTURES
DOI:
Author:
Affiliation:

Clc Number:

Fund Project:

  • Article
  • |
  • Figures
  • |
  • Metrics
  • |
  • Reference
  • |
  • Related
  • |
  • Cited by
  • |
  • Materials
  • |
  • Comments
    Abstract:

    A technique for painting directly on 3D surfaces is proposed to synthesize complex textures in this paper. Different from the conventional 2D paint system, the color painted by each stroke is applied as surface attributes to set up various textures and shading effects on 3D surfaces in real time. The approach allows users to continuously blend the texture on adjacent surface and blend multi-layer textures on the same surface.Results demonstrate that the method can be employed to create very complex textures.

    Reference
    Related
    Cited by
Get Citation

鲍虎军,傅晟,彭群生.复杂纹理的生成与定位技术.软件学报,1996,7(9):532-536

Copy
Share
Article Metrics
  • Abstract:
  • PDF:
  • HTML:
  • Cited by:
History
  • Received:
  • Revised:March 04,1996
  • Adopted:
  • Online:
  • Published:
You are the firstVisitors
Copyright: Institute of Software, Chinese Academy of Sciences Beijing ICP No. 05046678-4
Address:4# South Fourth Street, Zhong Guan Cun, Beijing 100190,Postal Code:100190
Phone:010-62562563 Fax:010-62562533 Email:jos@iscas.ac.cn
Technical Support:Beijing Qinyun Technology Development Co., Ltd.

Beijing Public Network Security No. 11040202500063